Arizona Croquet Club

Pro-Am Rules


  1. Association rules followed except as altered below.

  2. The object of the game shall be to run six hoops for each ball and peg both balls out.

  3. Timed games are won by the team with the most points.

  4. Game time is 1-1/2 hours.

  5. All players may only use his or her own bisques.

  6. If the PRO on a team ends his or her turn after time is called and that team's AM has not had a chance to run a break, then that AM shall have one turn after the other team's final turn.  This does not apply if that AM abandoned a break earlier in the game.

  7. After the third hoop, an AM may only have as many bisques as he or she has hoops remaining.

  8. One AMs can peg out a ball (PROs cannot peg out any ball at any time).

  9. PROs may peel partner through only 1 hoop.

  10. Only AMs can use bisques after time is called.


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last modified 9 May 2004, PTB